


The common weapons exist in three different materials each. In Titan Quest there exist many different weapon qualities. Explain for example: Which weapons are affected by offensive ability? What is its effect? Materials * Unique and Monster Infrequent weapon can be variety at dmg types with slightly change in attack speed, dmg types.Īdd formulas and explanations here. It offers less distance than a bow, but in contrast to that can be used with a shield or even be dual wielded (with the proper Warfare Mastery or Rune Mastery skill). It is fast and may has some pierce ratio in general. Throwing Weapons: Distance weapon which was introduced in the Addon Titan Quest: Ragnarök.Swords: The fastest melee weapon and also the least damaging per hits in general, though it can do piercing damage.They're slow but usually deal lots of damage. Staves: Projectile weapons for spell-casters, they can shoot fire, ice or lightning projectiles in general.You can use a shield along with the spear, but you can't dual wield weapons. It's the best weapon for hunters and other hunter-related classes, as they have a whole skill tree based on spearmanship and can increase the attack rate. Spears: Slow hitting but powerful hunting weapon, capable of piercing armor.Shields: Blocks incoming dmg from all sources.Warfare: Warrior: Harbinger : Columns marked in blue are in the Titan Quest: Immortal Throne only. Years of warfare left the core Systems depleted of arable land and natural. Since it's blunt, it can't be used for skills which requires a sharp weapon like a spear or a sword. Having issues Clear your cache Questions/Comments: Bugs and Suggestions Here. INTERVIEW TRANSCRIPT X LIFELINE Titans are descendants of fledgling military. Clubs: The slowest melee weapon in general, but also the most damaging per hit weapon type.Again, the Hunter's skill Marksmanship and its synergies can greatly improve the speed and efficiency of the arrows. Bows: Distance weapon for warrior classes, it's slow but does piercing damage.Axes: The balanced melee weapon for both damage, speed and requirements.The former will allow you to use shields but won't hit as hard as the latter, which don't allow shields. There are one-handed weapons and two-handed weapons. Weapons are what you use to fight Monsters. The original game offers eight Masteries (Warfare, Defense, Earth, Storm, Hunting, Rogue, Nature, Spirit), while the add-on Immortal Throne adds a ninth one (.
